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Excalibur electronic NY90 User Manual

Page 5

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was filled in by the

AUTO

function.

During your game, the

potential answer choices
will be shown on the right
side of the screen, marked in
red if the show possibilities
function is on. If you input
an incorrect number, the

INCORRECT NUMBER ALERT

function will display the
inputted number in white.
You have the option of turn-
ing these functions off by
selecting the

OPTIONS

choice

in the opening menu screen.

If you've entered an incor-

rect number, you can delete
that number by moving the
cursor to that square and
pressing the

START

/

ENTER

button.

If you're stuck, you can

select

AUTO PLAY

for help.

Your Plug & Play will calcu-
late where you should fill in
your next answer choice. If
you press and hold

AUTO

PLAY

for two seconds, the

unit will begin to fill in all of
the squares one-by-one at
the speed of one square per
second.

You can stop

AUTO PLAY

from filling in additional
squares by pressing

AUTO

PLAY

again. However, if

your game contains incor-
rect entries, the

AUTO PLAY

function will not work. It
will move your cursor over
the incorrect number. Delete
the number by pressing

START

/

ENTER

button.

Once you've deleted all

incorrect entries, you can
use the

AUTO PLAY

function

again. If for some reason the

AUTO PLAY

function doesn't

work, an

ERROR

icon will

appear on the screen. If the
game does not respond after
the

ERROR

icon appears, you

may input the remaining
squares manually if you are
sure that your input puzzle is
correct or press

MENU

and

select

QUIT GAME

to return to

main menu.

If you want to know a

HINT

for a square, you may move
the cursor to that particular
square and press the

START

button. Move the cursor to
the

HINT

icon and press the

START

/

ENTER

button again.

The number will flash for a
few seconds and then disap-
pear.

When you've filled in the

last square of a puzzle and if
all the filled-in entries are
correct, the timer will stop
counting, cursor will disap-
pear. When you fill in the
last square of a puzzle, if
there is a wrong answer, the
cursor will automatically go
to the incorrect number so
you can fix it.

When you have completed

one puzzle correctly, pressed
the

START

/

ENTER

button. The

screen will show

LEVEL

,

TIME

,

BEST

TIME

,

SCORE

,

HIGH SCORE

,

AVERAGE

and

DONE

.

DONE

refers to the

number of puzzles complet-
ed per number of puzzles in
that level.

Press the

START

/

ENTER

button for the screen to show
the next puzzle. The puzzle
number will flash indicating
you can select another puz-
zle by pressing the

DIREC

-

TIONAL KEYPAD

. Press the

START

/

ENTER

button to con-

firm your selected puzzle. If
you've selected a puzzle that
was already completed, the
icon

DONE

will be shown

below the sequence number
of that particular puzzle.

Points:

+100: Filling in an empty

square

-200: Erasing each number

After 15 minutes pass,

your total bonus will be
reduced by 100 points for
every elapsed minute. After
60 minutes, your bonus will
be zero.

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