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Grass Valley Vertigo XG User Manual

Page 9

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Supported file formats for playback (Vertigo XG & Intuition XG)

Page 9 of 9

Keying Layer

(DSK)

Full screen static

image

Up to 1/3 of

screen snipe –

animated Targa

sequence .VAF

(1920 x 360)

Static logo – “Coming

Up Next” type of

graphic (500 x 300)

Full screen static

image, with an

animated sequence

and a static logo

1

YES

-

-

2

NO

YES

-

3

NO

NO

YES

Extended use

capabilities

4

NO

1/3 screen snipe or Static logo

5

NO

1/3 screen snipe or Static logo

6

NO

1/3 screen snipe or Static logo

7

NO

1/3 screen snipe or Static logo

8

NO

1/3 screen snipe or Static logo

Table 3 – Full screen static image, with an animated sequence (up to 1/3 of screen area) and a static

logo on top

Keying Layer

(DSK)

Full screen static

image

¼ screen snipe –

Targa sequence

.VAF (1920 x 270)

Static logo – “Coming

Up Next” type of

graphic (500 x 300)

Full screen static

image

1

YES

-

-

Extended use

capabilities

2

NO

¼ screen snipe or Static logo

3

NO

¼ screen snipe or Static logo

4

NO

¼ screen snipe or Static logo

5

NO

¼ screen snipe or Static logo

6

NO

¼ screen snipe or Static logo

7

NO

¼ screen snipe or Static logo

8

NO

¼ screen snipe or Static logo

Table 4 – Full screen static image with animated snipes on additional layers.

Several snipes can be run at once in this scenario, plus additional small logos

Note: All of the guidelines specified in the four tables above assume that all TGA sequences will be

ingested as VAF (Vertigo Animation Format). Converting the TGA sequences to VAF on ingest ensures

optimal playback performance. Also note that backwards compatibility with legacy .OXI format is

maintained.