Grass Valley Vertigo XG User Manual
Page 9

Supported file formats for playback (Vertigo XG & Intuition XG)
Page 9 of 9
Keying Layer
(DSK)
Full screen static
image
Up to 1/3 of
screen snipe –
animated Targa
sequence .VAF
(1920 x 360)
Static logo – “Coming
Up Next” type of
graphic (500 x 300)
Full screen static
image, with an
animated sequence
and a static logo
1
YES
-
-
2
NO
YES
-
3
NO
NO
YES
Extended use
capabilities
4
NO
1/3 screen snipe or Static logo
5
NO
1/3 screen snipe or Static logo
6
NO
1/3 screen snipe or Static logo
7
NO
1/3 screen snipe or Static logo
8
NO
1/3 screen snipe or Static logo
Table 3 – Full screen static image, with an animated sequence (up to 1/3 of screen area) and a static
logo on top
Keying Layer
(DSK)
Full screen static
image
¼ screen snipe –
Targa sequence
.VAF (1920 x 270)
Static logo – “Coming
Up Next” type of
graphic (500 x 300)
Full screen static
image
1
YES
-
-
Extended use
capabilities
2
NO
¼ screen snipe or Static logo
3
NO
¼ screen snipe or Static logo
4
NO
¼ screen snipe or Static logo
5
NO
¼ screen snipe or Static logo
6
NO
¼ screen snipe or Static logo
7
NO
¼ screen snipe or Static logo
8
NO
¼ screen snipe or Static logo
Table 4 – Full screen static image with animated snipes on additional layers.
Several snipes can be run at once in this scenario, plus additional small logos
Note: All of the guidelines specified in the four tables above assume that all TGA sequences will be
ingested as VAF (Vertigo Animation Format). Converting the TGA sequences to VAF on ingest ensures
optimal playback performance. Also note that backwards compatibility with legacy .OXI format is
maintained.