Sensoray 614 Caption Overlay User Manual
Page 12

BbCh[5:0] is for choosing which bitmap-block or character font stored in the bitmap-block RAM:
i.e.
BbCh[5:0] = 0:
choose Bitmap-block or Char #0, stored/started at 400 h
BbCh[5:0] = 1:
choose Bitmap-block or Char #1, stored/started at 408 h
:
:
BbCh[5:0] = 62:
choose Bitmap-block or Char #62, stored/started at 5f0 h
BbCh[5:0] = 63:
choose Bitmap-block or Char #63, stored/started at 5f8 h
For Window-5 and Window-6:
Each Bitmap-Block is composed of 16-bit/word x 8 words, which holds 8 pixels x 16 lines of one bitmap-block data
or one character font (8 pixels x 16 lines, if in text mode).
RAM Bitmap-Block #0~7, Data:
800 h – 83f h
RAM Bitmap-Block #8~15, Data:
840 h – 87f h
RAM Bitmap-Block #16~23, Data:
880 h – 8bf h
RAM Bitmap-Block #24~31, Data:
8c0 h – 8ff h
RAM Bitmap-Block #32~39, Data:
900 h – 93f h
RAM Bitmap-Block #40~47, Data:
940 h – 97f h
RAM Bitmap-Block #48~55, Data:
980 h – 9bf h
RAM Bitmap-Block #56~63, Data:
9c0 h – 9ff h
Then, two windows of caption/overlay attributes will be followed, to determine which bitmap block(s) or character font(s),
with what color and transparent attribute, will be chosen to fill the caption/overlay windows/fields.
RAM Window-#1, Attributes:
a00 h – a3f h
RAM Window-#2, Attributes:
a40 h – a7f h
Attribute Formation:
15
14
13
12
11
10
9
8
7
6
5
4
3
2
1
0
R/W
Transp
Y2
Y1
Y0
U2
U1
U0
V2
V1
V0
BbCh5
BbCh4
BbCh3
BbCh2
BbCh1
BbCh0
DEFAULT
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0