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Sensoray 614 Caption Overlay User Manual

Page 12

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BbCh[5:0] is for choosing which bitmap-block or character font stored in the bitmap-block RAM:

i.e.

BbCh[5:0] = 0:

choose Bitmap-block or Char #0, stored/started at 400 h

BbCh[5:0] = 1:

choose Bitmap-block or Char #1, stored/started at 408 h

:

:

BbCh[5:0] = 62:

choose Bitmap-block or Char #62, stored/started at 5f0 h

BbCh[5:0] = 63:

choose Bitmap-block or Char #63, stored/started at 5f8 h



For Window-5 and Window-6:

Each Bitmap-Block is composed of 16-bit/word x 8 words, which holds 8 pixels x 16 lines of one bitmap-block data
or one character font (8 pixels x 16 lines, if in text mode).

RAM Bitmap-Block #0~7, Data:

800 h – 83f h

RAM Bitmap-Block #8~15, Data:

840 h – 87f h

RAM Bitmap-Block #16~23, Data:

880 h – 8bf h

RAM Bitmap-Block #24~31, Data:

8c0 h – 8ff h

RAM Bitmap-Block #32~39, Data:

900 h – 93f h

RAM Bitmap-Block #40~47, Data:

940 h – 97f h

RAM Bitmap-Block #48~55, Data:

980 h – 9bf h

RAM Bitmap-Block #56~63, Data:

9c0 h – 9ff h

Then, two windows of caption/overlay attributes will be followed, to determine which bitmap block(s) or character font(s),

with what color and transparent attribute, will be chosen to fill the caption/overlay windows/fields.

RAM Window-#1, Attributes:

a00 h – a3f h

RAM Window-#2, Attributes:

a40 h – a7f h


Attribute Formation:

15

14

13

12

11

10

9

8

7

6

5

4

3

2

1

0

R/W

Transp

Y2

Y1

Y0

U2

U1

U0

V2

V1

V0

BbCh5

BbCh4

BbCh3

BbCh2

BbCh1

BbCh0

DEFAULT

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0