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Timing mode • lap-time function, Start, Restart (catching up) lap 2 – Chase-Durer Fighter Command User Manual

Page 11: Time 2, Restart (catching up), Time 1, Lap 1, Final time, Stop, Reset to zero

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9.

Timing Mode • Lap-Time Function

Note* Step (or ) may be repeated as many
as necessary; Steps and are final readings.

times

to

order of functions

9

1

2

4

7

START

A

Crown set in position 1

1

8

CHASE-DURER

FIGHTER

COMMAND

ALARM

DATE

1/100 SEC

330 FEET

30

15

9

3

12

6

45

15

60

30

GENEVE

C

RESTART

(catching up)

LAP 2

Read

TIME 2

0 hour

1 minute

43 seconds

30/100 second

4

5

CHASE-DURER

FIGHTER

COMMAND

ALARM

DATE

1/100 SEC

330 FEET

30

15

9

3

12

6

45

15

60

30

GENEVE

RESTART

(catching up)

C

3

Read

TIME 1

0 hour

2 minutes

06 seconds

12/100 second

LAP 1

2

CHASE-DURER

FIGHTER

COMMAND

ALARM

DATE

1/100 SEC

330 FEET

30

15

9

3

12

6

45

15

60

30

GENEVE

Read

FINAL

TIME

0 hours

2 minutes

58 seconds

08/100 second

STOP

A

6

7

CHASE-DURER

FIGHTER

COMMAND

ALARM

DATE

1/100 SEC

330 FEET

30

15

9

3

12

6

45

15

60

30

GENEVE

B

9

Reset to

Zero

Read

TOTAL

TIME

0 hours

6 minutes

47 seconds

50/100 second

8

C

CHASE-DURER

FIGHTER

COMMAND

ALARM

DATE

1/100 SEC

330 FEET

30

15

9

3

12

6

45

15

60

30

GENEVE