Boardobject – CUE Design Director Script Language User Manual
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Reference Manual Design Director Script Language
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3.2.3.
BoardObject
Object inherits from BackGroundObjectA, Efekt3DobjectA, SubCollectionObjectA and VisibilityObjectA.
It contains:
Property
Type
Description
BackColor
ColorObject
Background color. Reference to a real color object or to
NoObject, if not filled then the color is transparent. The object
of the color can be the part of the palette which has been
defined in the design environment.
Bitmap
BitmapObject
Reference to a real picture object or to NoObject, if not filled.
BtmHOri
uint
The picture horizontal orientation. The values are defined
0..left, 1..middle, 2..right, 3..tile (i.e. it repeats) To insert a
different values is not checked, what will appear is not defined.
BtmVOri
uint
The picture vertical orientation. The values are defined 0..up,
1..middle, 2..down, 3..tile (i.e. it repeats) To insert a different
values isnot checked, what will appear is not defined.
EbackColor
ColorObject
The darker color of the effect color. Reference to a real color, it
can never be NoObject, and then the color would be
transparent. The objects of the color can be the part of palette
that has been defined in the design environment.
Ecolor
ColorObject
The lighter color of the effect color. Referent to a real color, it
can never be NoObject, then the color would be transparent.
The object of the color can be the part of palette that has been
defined in the design environment.
EfektType
uint
The type of 3D effect. The values are defined 0..for no effect,
1..raised, 2..inset. To insert different values is not checked,
what will appear is not defined.
EfektWidth
uint
The width of the effect. It is only used when the EfektType type
is a zero.
Father IdentificationObjectA
The father of the object. For the button itself, for instance it is
the board that it is lying on. For the window and the page (as
well as for the ”free” objects – i.e. a picture, font or a color) the
value is NoObject. The property is for reading only.
Height
uint
The total object height. For the page the property cannot be
changed.
Child
CollectionObjectA
It is the collection of all child objects of IdentificationObjectA
type. The property is for read only. The value is default.
Name
string*50
The object name. The property is for reading only. The value is
default.
Tag
uint
Free space where anyone, while the program is running, can
note something. For the virtual world itself it has no importance.
For the design environment it is forbidden. At the beginning the
value is zero here.
Top
IdentificationObjectA
Top object for an object. This means an object that has no
father – that is a page or a window. For the ”free” objects – i.e. a
picture, font, color – the value is NoObject.
Transparent
uint
When the value is a zero, the object is not transparent – that
means it writes on the entire area of a rectangle determined by
a position (without a coordinate Z).The none-zero value means
that some part of the object is not fully drawn. I.e. The
background is a picture with a transparent color,…The feature
is read only.
Visible
uint
When the value is a zero, the object is neither drawn nor it gets
information about the user’s touches on the panel (The events
are not generated) On the other hand when the value is other
than the zero, the object is drawn as well it receives events.
Width
uint
It is the total width of the object. The property cannot be
changed for the page.