Programming the dk unit, Program relay “a” access codes -- sub-mode 1, Delete individual access codes -- sub-mode 2 – American Access Systems Advantage DK - Regular - ADV-1000i User Manual
Page 11
Page 11 American Access Systems / Security Brands, Inc.
PROGRAMMING THE DK UNIT
To access the program mode, enter the MASTER CODE. When the correct MASTER CODE is entered the yellow LED
will light and a GOOD TONE will sound. You can now enter any of ten programming SUB MODES described below.
SUB MODE NUMBER CODE
DESCRIPTION
1
Program an Access Code(s) (Relay A)
2
Delete an Access Code
3
Change Master Code
4
Set Sleep Code
5
Set Latch Code
6
Set Relay Output Times
7
Program an Access Code(s) (Relay B)
8
Enable / Disable the “3 Strikes-You’re Out” Feature
9
Program Event Input
0
Erase Memory
Program Relay “A” Access Codes -- Sub-Mode 1
To program Relay “A” access codes, use the following steps:
• Enter 1 2 5 1 (or, if the factory MASTER CODE has been changed, enter the programmed MASTER CODE)
• Unit will sound a GOOD TONE
• Enter the numeral 1
• Unit will sound a GOOD TONE
• Enter a four-digit code combination other than the MASTER CODE (for example enter 4 3 2 1)
• If you receive an ERROR TONE after an entry it means that particular code is already assigned and you must
select another code
• If you make a mistake during entry, press the star (ã) key, then re-enter the code.
• When a new code is accepted the unit will sound a GOOD TONE
• Continue to enter codes until you are fi nished
• When you are done, press the pound (#) key to exit the programming mode
NOTES: You will automatically be exited from the programming mode IF:
• The memory reaches capacity
• The memory is full, you will not be able to enter Sub-Mode 1 and you will receive an ERROR TONE if you try to
enter this Sub-Mode.
• To enter new codes if the memory is full, you must fi rst delete codes some of thecodes already in memory.
• Contact AAS if there seems to be a problem programming additional codes.
Delete Individual Access Codes -- Sub-Mode 2
To delete programmed Access Codes:
• Enter the Master Code
• Unit will sound a GOOD TONE
• Enter the numeral 2
• Unit will sound a GOOD TONE
• Enter the Access Code you want to delete
• Unit will sound a GOOD TONE
• An ERROR TONE indicates that Access Code is not in the memory
• If you make an entry error, simply press the star (ã) key then enter the correct code
• Continue to enter Access Codes you wish to delete
•
OR
• Enter pound (#) to exit the programming mode
NOTES:
• You can delete any Access or Function code that you wish with the exception of the MASTER CODE.
• If the code you want to delete is not found in memory, the unit will respond with an ERROR TONE and wait for
another code to be entered.
• A GOOD TONE will sound once the code has been found and deleted.
• You may continue deleting codes until you are done, then press the pound (#) key to exit the programming
mode.