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Codifica, Channel functions, Maintenance – Clay Paky ASTRORAGGI POWER (HSR 400) User Manual

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6

• Replacing fuses

To replace the fuses, press the tab (9) and
pull out the fuse holder (10).
Replace any blown fuse with one of the same
type and rating as indicated on the label (11)
attached to the holder (10).
Insert the fuse holder and push in to engage
the tab (9).

• Routine cleaning

To maintain the light output of the projector
undiminished, parts that tend to accumulate
dust and grease must be cleaned periodically.
In most circumstances, the projector will give
long and trouble-free service if these simple
guidelines are followed.
To remove dirt from the lenses and filters, use
a soft cloth moistened with any liquid detergent
suitable for cleaning glass.

IMPORTANT: do not use solvents or alcohol

Parts that need cleaning frequently.

Internal components should be cleaned once a
year by dislodging dust and dirt with a brush
and removing it simultaneously with a vacuum
cleaner.

IMPORTANT: isolate the projector from the electrical power supply before commenc-
ing maintenance work of any description. The maximum temperature on the outer sur-
face of the projector under normal operating conditions is 120°C (248° F).
After switching off, do not remove any part of the projector for at least 5 minutes, as
indicated on the lamp change label (1). Once this time has elapsed, the risk of a lamp
exploding is practically zero. If the lamp needs changing, wait a further 15 minutes to
avoid the risk of burns.
In the event of a lamp exploding, the appliance is
designed to prevent fragments of glass from being
scattered. The lenses supplied with the appli-
ance must be fitted at all times, and if visibly
damaged, must be replaced with genuine
spares.

• Projector address codes (for digital signals)

Each ASTRORAGGI POWER projector uses 2 control channels. To ensure that differ-
ent projectors are addressed correctly by the controller, a code must be assigned to
each one. This operation is carried out on each ASTRORAGGI POWER by setting the
microswitches as indicated in the table below.

Setting the TEST switch to the ON position for a few seconds with the projector pow-
ered-up, an auto-reset routine is carried out. Leaving the TEST switch at the ON posi-
tion for a longer period, a full self-test program will be completed; once the operation
has terminated, return the switch to the OFF position.

TEST

256

128

64

32

16

8

4

2

1

ON

10

9

8

7

6

5

4

3

2

1

4

STOP

3

ROTATION

Is

DMX 512

RS232/423

PINS : 1 = ,2 = SIG - ,3 = SIG +

PINS : 1 = ,2 = SIG ,3 = SIG

DIGITAL INPUT

Projector

1-2

3-4

ON

OFF

ON

OFF

TEST

256

128

64

32

16

8

4

2

1

OFF

ON

OFF

ON

OFF

ON

OFF

ON

OFF

ON

OFF

ON

OFF

ON

OFF

ON

1

2

3

5-6

4

7-8

5

9-10

6

11-12

7

13-14

8

15-16

9

17-18

10

19-20

CODIFICA

- Channels

Projector

- Channels

Projector

- Channels

Projector

- Channels

Projector

- Channels

Projector

- Channels

Projector

- Channels

Projector

- Channels

Projector

- Channels

Projector

- Channels

1

4

8

1

16

ANALOGUE INPUT

ATRORAGGI

POWER

1 = ROTATION
2 = STOP

0-10V

ON

OFF

Spotlight selection

CHANNEL FUNCTIONS

3

CHANNEL

1

2

FUNCTION

DOME ROTATION

DIMMER/STOPPER/STROBE

From 0% to 49.7% the internal
dome turns anti-clockwise through
360°. When the slider reaches
50% the dome starts spinning at
maximum speed and then it grad-
ually slows down until it comes to
a stop on 74%. At 76% the dome
starts turning in the opposite
direction starting from minimum
speed and gradually accelerating
up to maximum speed when the
slider is on the 100% position.

• DOME ROTATION - channel 1

0

1

2

3

4

5

6

7

8

9

10

100%

0%

50%
49.7%

76%
74%

• DIMMER/STOPPER/STROBE - channel 2

In the 0% to 50% range of adjustment,
the dimmer opens gradually to maxi-
mum aperture. Strobe effect is pro-
duced from 54.7% to 95%, with fre-
quency increasing from 1 flash/4 sec-
onds to 2 flashes/second. The aper-
ture remains fixed between 95% and
100% of the range.

0

1

2

3

4

5

6

7

8

9

10

• Changing the lamp
Unscrew knob (6) and open cover (7) to
access the lampholder. Remove the
lamp (8) from its fitting by gripping it at
the base and pulling it upwards. Locate
the new lamp in the fitting and ensure
that the pins are positioned correctly.

MAINTENANCE

4

ASTRORAGGI

POWER

CAUTION: The projector uses a high pressure discharge lamp with
external starter.

- When fitting a new lamp, read the manufacturer’s instructions carefully.
- The lamp must always be changed without delay if damaged or deformed by heat.

CODE

250 V

10A T

5 x 20

FUSE

11

9

10

6

1

8

7