beautypg.com

Operating adjustments, Slnd, Nast – Blizzard Lighting RGBA (CP) The Puck (Rev A) User Manual

Page 14: Slu1, Slu2, Stby, Soun, S1 - s3, Page 14, Addr

background image

Page 14

Puck Couch Potato RGBA Manual Rev. A

Copyright (c) 2012 Blizzard Lighting, LLC

4. OPERATING ADJUSTMENTS

NOTE: After making any adjustment, hold the

button for approximately 3

seconds, otherwise the fixture will return to the correct mode after approximately 10

seconds.

DMX Mode

Allows the unit to be controlled by any universal DMX controller.

1.) The default mode for the fixture is DMX, which appears as

Addr

on the LED

readout. Push the button then the and buttons to
choose a channel between

1

and

512

. Press again to confirm.

2.) To change between DMX channel modes, select

ChNd

, then press

. Select either

7Ch

or

4Ch

, then press again

to confirm.

Master/Slave Mode (Auto/Sound Active/Color Preset/Custom):

Allows you to link up to 32 units together without a controller.

1.) Use standard DMX cables to daisy chain your units together via the DMX connector on

the rear of the units.

2.) Choose a unit to function as the Master. Select MAST. The master unit must be the

first unit. Finally, chain the units together using DMX cable.

Master

SLNd

then

NASt

to confirm.

3.) Set the fixture to slave run in slave mode by using the / keys to
reach either

SLV1

(which functions the same as the master fixture) or choose

SLV2

(functions as complimentary to the master fixture).

Slave 1

SLNd

then

SLU1

to confirm.

Slave 2

SLNd

then

SLU2

to confirm.

NOTE: Fixtures in slave mode will display “

STBY

“ (Standby). This is NORMAL. Return

the fixture to master mode to use it as a standalone fixture.

4.) On the master fixture, use the / keys to reach SHND, which allows

you to select other functions:

Sound active

SoUn

then

S1 - S3,

.

S1

=

Sound Active + Strobe

S2

=

Sound Active - Color Snap

S3

=

Sound Active + Fade

Auto mode

Auto

then to confirm.

Color preset

CoLo

then

Co 1 - Co15

,

then

Co 1 - Co15

Color fade

FAdE

then

SP 1 - SP 8

(Slowest <---> Fastest)

NOTE: Speed 1 = Fastest (Approx. 1.5 sec. per color), Speed 8 = Slowest (Approx.

2 min.

per color).