Enemies special items – Disney Interactive Studios ULUS 10147 User Manual
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Point bonus Items –
Whenever you destroy green
enemies, be sure to pick up the Point bonus items they
leave behind. Each one is initially worth 800 points, but
when picked up in succession, their value increases in
increments of 800 points per item, for as long as you keep
the string going. Thus, the first item in a string would be
worth 800 points, the second 1600, the third 2400, and so
on. If you detonate or crash your ship though, the value of
the next Point bonus Item will be reset to the starting value
of 800 points.
Pulse bombs –
These do not leave behind items;
instead, once defeated, they charge up for a moment
before unleashing a huge explosion with a wider blast
radius than normal.
quickens –
Each one of these essential items increases
the speed and frequency of enemies as well as the tempo
and urgency of the background music. If you want to
rule the high score rankings, you’ll definitely want to get
very familiar with them. The more quickens you have, the
easier it’ll be to create long, high-scoring chain reactions.
you can accrue up to eight quickens in total, but once
you obtain six of them, the enemies which leave them
behind will cease to appear.
Time Extensions –
Every Time Extension you collect
increases your overall remaining time by 10 seconds.
There are six types of enemies to contend
with in EEE:
1 – normal enemies (no items)
2 – Green enemies (Point bonus items)
3 – Pink enemies (“quickens”)
4 – Mini-bosses (Time Extension items)
5 – Pulse bombs
6 – Stage bosses
Mini-bosses leave behind Time Extensions when defeated.
be sure to grab them if you see them!
Stage bosses change their form each time they’re hit. be
prepared to adapt your play style on the fly if you want to
succeed.
Enemy shapes vary with each stage.
EnEMIES
SPECIaL ITEMS
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