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Checking out the preset programs, Switching between the channels of a program, Creating your own sounds – Vox AD100VT User Manual

Page 7

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3

C

HECKING

OUT

THE

PRESET

PROGRAMS

1. Press the top panel PRESET button.

The PRESET LED will light (this means you’re in Preset mode).

2. Turn the AMP selector to select an amp type.

For each amp type you select, a preset containing a typical sound for that type will
be selected; i.e., the GAIN, VOLUME, TREBLE, MIDDLE, BASS, and effect set-
tings will be switched automatically. If you want to hear the amp without effects,
press the effect bypass button.

S

WITCHING

BETWEEN

THE

CHANNELS

OF

A

PROGRAM

1. Press the top panel CH (Channel) button.

The CH1 or CH2 LED will light, and the program assigned to the corresponding
channel will be recalled (Channel Select mode).

2. CH1 and CH2 will alternate each time you press the CH button.

HINT:

You can store your favorite settings in each channel of the program. For details,

see “Storing your program” (page 14).

C

REATING

YOUR

OWN

SOUNDS

1. Press the top panel MANUAL button.

The MANUAL LED will light (you’re in Manual mode).

HINT:

You can also create your own sounds in Preset mode or Channel Select mode.

However, the process is a bit easier to understand in Manual mode, since the positions of
all knobs (except the EDIT 1 knob) are exactly what you’re hearing. In other words, what
you see is what you get!

2. Use the AMP selector to select an amp, and adjust the GAIN, VOLUME, TRE-

BLE, MIDDLE, and BASS accordingly.

3. If you want to use an effect, use the EFFECTS selector to select an effect

type, and use the EDIT 1 knob to adjust the depth of the effect. For modula-
tion-type effects like CHORUS or TREMOLO, or the DELAY/REVERB effect,
just press the TAP button twice to set the modulation speed or the delay/
reverb time to the corresponding interval — it doesn’t get much easier than
that!

If you don’t want to use an effect, press the BYPASS button. You can edit more
effect parameters but you’ll have to read the manual to find out how.

4. When you’ve come up with a sound you like, write it as described in “Stor-

ing your program” (page 14).

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