Chapter 5, Chapter 4, Chapter 4 chapter 3 chapter 3 – Oregon Scientific DJ68 User Manual
Page 2
Chapter 5
Chapter 5
4. Afterwards, the mystery word will disappear off
the screen and the player is asked to repeat the
mystery word using the keyboard.
5. Hints will also be given to the player when needed.
6. When the player has keyed in all the letters,
Barbie
®
will teach the player what word these
letters spell.
Troubleshooting
Developing learning products is a responsibility that
we at Oregon Scientifi c take very seriously.
We make every effort to ensure the accuracy and
appropriateness of the information which forms
the value of our products. However, errors can
sometimes occur.
It is important for you to know that we stand behind
our products and we encourage you to call our
consumer service department with any problems
and/or suggestions that you might have. Our service
representative will be happy to help you. Before
contacting an authorized service representative at
1-800-853-8883, carry out the following simple
checks. It may save you the time of an unnecessary
service call.
Chapter 4
Chapter 4
Chapter 3
Chapter 3
Activities
Castle ABCʼs
Teaches the letters of the alphabet and
vocabulary associated with them:
1. Barbie
®
will ask the player to fi nd a
letter.
2. To give an answer, press the correct
letter on the keyboard.
3. If the answer is correct, Barbie
®
will
teach a word that begins with the same
letter.
Gem Trove
Teaches number recognition and
counting:
1. Barbie
®
can see some gems.The player
is asked to count them and press the
correct number button to answer.
2. If the answer is correct, extra gems will
be added or taken away to introduce
simple arithmetic to the player.
Shape Kingdom
Introduces shapes and colors and teaches
association. (Only shapes 1-6 are
playable from the keyboard.)
1. An object in a specifi c shape will be
shown on screen.
2. The player is asked to fi nd the shape
that matches with the shape of the
object shown on screen.
3. Barbie
®
will let the player know the
color of the shape on the keyboard. To
give an answer, fi nd the correct shape
and press on it.
4. This game teaches the player to
identify 6 basic shapes: 1 - circle,
2 - heart, 3 - triangle, 4 - square,
5 - star, 6 - diamond.
Pretty Shape Counting
Practise counting and shape recognition
at the same time!
1. The player will be asked to fi nd a
number of shapes to help Barbie
®
decorate the Diamond Castle fl ag.
2. The player has to press the correct
shape buttons according to the number
Barbie
®
asks for.
3. The number of shapes will be counted
out as they are entered.
Treasure Pieces
Introduces patterns in a sequence and
teaches the concept of before and after:
1. A sequence will appear on screen
and the player has to fi nd the letter
or number that forms the logical
sequence.
2. To answer, key in the correct symbol
that completes the sequence.
Tip Top Perfect
Develops letter and number recognition,
as well as skills for logical reasoning.
1. Four characters (numbers, upper case
or lower case letters) will be shown on
the screen.
2. The player has to spot the character
that is different from the others by
pressing the button corresponding to
that character.
Charismatic Memory
Develops memory skills and the ability to
follow instructions:
1. The character on screen will call out a
sequence of tones one at a time.
2. The numbers 1 2 3 4 will represent 4
different tones. When a tone is called,
the number will bounce up.
3. The player will be asked to repeat
the sequence of tones by pressing the
correct number keys.
4. The player has to remember the pattern
and repeat the sequence as it is built up
one tone at a time.
Musical Quest
Develops music appreciation and teaches
vocabulary and spelling through a music
game:
1. Press a number button to hear a
melody.
2. When the music is playing, 3 letters
will bounce around the screen for
10 - 20 seconds.
3. When the melody has fi nished playing,
the letters will form a mystery word
which the player will have 2 - 3
seconds to memorize.
No display
Are the batteries installed properly?
Do the batteries need replacing?
Black-out screen or abnormal display
Disconnect the power supply by removing the batteries for
at least 10 seconds before connecting the power supply again.
Conforms to safety requirements of ASTM F963, EN71 Parts
1,2 and 3 and EN62115.
In an effort to continually improve our products, the actual
screen display on the product may differ slightly from the
diagrams shown.
Oregon Scientifi c, Inc.
19861 SW 95th Avenue
Tualatin, OR 97062, USA
Hotline: 1-800-853-8883
Warning:
Changes or modifi cations to this unit not expressly
approved by the party responsible for compliance could
void the userʼs authority to operate the equipment.
• There may be small parts that can cause abuse and/
or damage to the unit.
• Not suitable for children
under 3 years
.
NOTE:
This equipment has been tested and found to comply with
the limits for a Class B digital device, pursuant to Part 15
of the FCC Rules. These limits are designed to provide
reasonable protection against harmful interference in a
residential installation. This equipment generates, uses,
and can radiate radio frequency energy. If not installed
and used in accordance with the instructions, it may cause
harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a
particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be
determined by turning the equipment off and on, the user is
encouraged to try to correct the interference by one or more
of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit
different from that to which the receiver is connected.
• Consult the dealer or an experienced radio TV
technician for help.
Activity Rules
Selection
There are 8 fun fi lled activities in
the
Diamond Castle Learning Laptop
.
Select a game by pressing on the
chosen game icon.
A list of games is given in Chapter 4.
A game can be changed at any time
by pressing on a new game icon.
Animation Button
Press the button to watch the
opening animation.
Repeat Button
Press the button to listen to the
instructions of an activity again.
Answer Button
Press the button to reveal the
correct answer to a question.
Music On/Off Button
Press the button to turn the
background music on and off (does
not function for Musical Quest).
g
G
H
Select a game icon
Press the music
on/off button
On
Off
n
t
u
v
w
T
U
V
W
O
k
q
r
y
z
s
t
Y
Z
Q
R
S
T
K
Press the
animation button
DISPOSAL
Do not dispose of this product as unsorted
municipal waste.
Such waste should be collected separately for
special treatment.
SAP No.:3001000498
8
9
10
11
12
13
14
15
l
r
z
s
t
u
Z
R
S
T
U
M
Press the repeat button
m
s
t
u
v
S
T
U
V
Press the answer button
DJ68 US manual OSI.indd 2
DJ68 US manual OSI.indd 2
2008.4.10 11:00:12 AM
2008.4.10 11:00:12 AM