Secret function replacing battery, Specifications, Calculator mode – Sharp EL-6053 User Manual
Page 2: Game mode
1. Setting a currency rate
1. Press
CALC/CONV
several times to
display the currency
conversion mode
screen (refer to “Calculator mode”).
Example:
1 CAD (Canada dollars)
= 0.66 USD (US dollars)
2. Press
NEXT NEXT NEXT
to change the
display and press
SHIFT
SET
. The initial
character of “CAD” starts to flash.
• You can change each currency name by
entering characters (up to 4 in each) and
using
, if needed.
3. Press
ENTER
. “0” starts to flash.
4. Enter the rate (up to
10 digits).
0.66
5. Press
ENTER
to
store in the memory.
2. Converting currency/unit
You need to set the conversion rate before making
the currency conversion.
Example:
Convert 500 CAD into USD using the
rate that you have set.
1. Display the screen: “CAD
→
USD”.
2. Enter the value to be converted.
500
3. Press
to convert
CAD into USD.
• To convert in
reverse order (e.g.
200 USD into CAD), enter 200 and press
.
• You can use the unit conversion in the same
manner. You cannot change the units or the
rates for units.
• The conversion result may have a slight error
as a result of rounding off the number (e.g. up
to 2 decimal places for currency conversions).
Use the conversion result for reference.
Memory Storage
1. Checking memory storage
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
to display “NAME?”, “SCHEDULE?”, or
“MEMO?”.
2. Press
SHIFT
M•CK
.
The number of
remaining bytes is
displayed briefly.
Notes
• The Organizer can store up to the following
bytes in the memory (excluding the Calculator
mode memory).
EL-6053: 7671 bytes/EL-6810: 66838 bytes
• 1 byte is required per character (in the 1st line)
for telephone, schedule, and memo entries.
• 1 byte is required for 2 digits in the number part
(in the 2nd and the 3rd lines) of telephone and
memo entries. (When there is an odd number
of digits in a number entry, the last digit
occupies 1 byte.)
• In addition to the memory size for characters
(in the 1st line) and numbers (in the 2nd and
the 3rd lines), each entry requires the following
memory size:
Telephone entry ..... EL-6053: 5 bytes
EL-6810: 6 bytes
Schedule entry ....... 8 bytes (including date
and time)
Memo entry ........... 3 bytes
2. Deleting all the memory contents
Perform steps 2 and 3 as described in the section,
“Using the Organizer for the First Time”.
• To cancel the deletion operation, press
C•CE
instead of
SHIFT
ENTER
in step 3.
Secret Function
Replacing Battery
Battery used
Type
Model
Quantity
Lithium battery
EL-6053: CR2025
1
EL-6810: CR2032
•
Improper replacement of the battery may
change or lose the memory contents.
•
Be sure to write down any important
information stored in the memory before
replacing the battery.
•
Make sure the power is turned off before
replacing the battery.
•
Do not press
ON
OFF
until the battery replacement
procedure is completed.
1. Precautions
Since improper use of the battery may cause
leakage or explosion, strictly observe the
following instructions.
• Insert the battery with the positive side (+)
correctly facing up.
• Never throw the battery into a fire because it
might explode.
• Keep the battery out of the reach of children.
Because the battery in the Organizer was installed
at the factory, it may become depleted before the
specified expiration time is reached.
2. Battery replacement
If the display becomes dim and difficult to read,
immediately replace the battery with a new one.
Continued use of the Organizer with an exhausted
battery can alter or clear the memory contents.
For EL-6053 only:
•
Do not use a metallic object to pry out the
battery. The Organizer will be subjected to an
electrical shock and all the memory contents
will be cleared.
•
Complete the replacement of the battery within
1 minute, otherwise all the memory contents
may be cleared.
For EL-6053 only:
1. Press
ON
OFF
to turn the power off.
2. Loosen the screw and remove the battery
holder cover on the back of the unit. (Slide the
cover off.)
3. Remove the exhausted
battery by prying it out
from the holder with
the corner of the
holder cover. (Fig. 1)
4. Install a new battery
with the positive side
(+) facing up into the
holder.
5. Replace the holder cover and secure it with the
screw.
6. Press
ON
OFF
to turn the power on.
• If nothing appears on the display, press the
RESET switch and press
C•CE
.
• Do not press
SHIFT
ENTER
. Pressing
SHIFT
ENTER
clears all the memory
contents.
7. Set the clock.
For EL-6810 only:
1. Press
ON
OFF
to turn the power off.
2. Loosen the screw and remove the battery
holder cover on the back of the unit. (Slide the
cover off.)
3. Install a new battery with the positive side (+)
facing up into the upper or lower empty holder.
(Fig. 1)
4. Remove the exhausted battery by prying it out
with a ball-point pen. (Fig. 2)
5. Replace the holder cover and secure it with the
screw.
6. Press
ON
OFF
to turn the power on.
• If nothing appears on the display, press the
RESET switch and press
C•CE
.
• Do not press
SHIFT
ENTER
. Pressing
SHIFT
ENTER
clears all the memory
contents.
7. Set the clock.
Fig. 1
Fig. 2
Specifications
• Model: EL-6053
EL-6810
• Product name: Electronic Organizer
• Display: 3 lines of 12 digits
• Memory capacity: EL-6053: 7671 bytes
EL-6810: 66838 bytes
• Clock mode:
Accuracy: ± 60 seconds/month at 25
°
C/77
°
F
Display: Year, month, day, day of the
week, hour, minute, second, AM/PM
Clock function: 12-hour/24-hour format
(switchable), 3 kinds of date type
(switchable), world clock function, daylight
saving time (summer time) display, daily
alarm, hourly alarm
• Telephone mode: Entering and recalling of
telephone entry (name, address, E-mail
address, and phone number; and web address
(URL) for EL-6810 only)
• Schedule mode: Entering and recalling of
schedule entry (details, year, month, day, hour,
and minute), schedule alarm
• Memo mode: Entering and recalling of memo
entry
• Calculator mode: 10 digits (with calculation
status symbols), arithmetical calculations,
percentage, square root, memory calculation,
etc.
• Currency/unit conversion mode:
5 kinds of currency conversion (editable) and 9
kinds of unit conversion
• Game mode: EL-6053: 1 game
EL-6810: 2 games
• Power consumption: EL-6053: 0.003 W
EL-6810: 0.003 W
• Operating temperature: 0
°
C to 40
°
C
(32
°
F to 104
°
F)
• Power supply: 3V … (DC), lithium battery
EL-6053: CR2025
×
1
EL-6810: CR2032
×
1
• Auto-power off: Approx. 7 minutes
• Battery life: Approx. 2 years at ambient
temperature of 25
°
C/77
°
F, assuming the
following daily use: 30 minutes display, alarm
sounding for 20 seconds and key touch tone
turned on/off 100 times.
• Weight (including battery):
EL-6053: Approx. 88 g (0.194 lb.)
EL-6810: Approx. 105 g (0.231 lb.)
• Dimensions:
EL-6053:
Open:
125.0 mm (W)
×
168.5 mm (D)
×
8.3 mm (H)
4-
29
/
32
" (W)
×
6-
5
/
8
" (D)
×
5
/
16
" (H)
Closed:
125.0 mm (W)
×
86.3 mm (D)
×
12.0 mm (H)
4-
29
/
32
" (W)
×
3-
13
/
32
" (D)
×
15
/
32
" (H)
EL-6810:
Open:
139.0 mm (W)
×
174.7 mm (D)
×
9.5 mm (H)
5-
15
/
32
" (W)
×
6-
7
/
8
" (D)
×
3
/
8
" (H)
Closed:
139.0 mm (W)
×
89.5 mm (D)
×
13.7 mm (H)
5-
15
/
32
" (W)
×
3-
17
/
32
" (D)
×
17
/
32
" (H)
• Accessories: 1 lithium battery (installed),
operation manual
Currency/Unit Conversion Mode
Caring for Your Organizer
• Do not carry the Organizer in the back pocket of
slacks or trousers.
• Do not drop the Organizer or apply excessive
force to it.
• Do not subject the Organizer to extreme
temperatures.
• Since this product is not waterproof, do not use
it or store it where fluids can splash onto it.
• Clean only with a soft, dry cloth.
• Use only a SHARP approved service facility.
Calculator Mode
The Organizer can
calculate numbers of up
to 10 digits. Press
CALC/CONV
several
times to display the Calculator mode screen
(Calculator
→
Currency conversion
→
Unit
conversion
→
Calculator...).
Calculation
Be sure to press
C•CE
,
C•CE
, and
CM
to clear
the display and memory before performing a
calculation.
Note
• When , , , or is pressed, the respective
symbol, +, –,
×
, or ÷ is displayed. (In the
examples in this manual, these symbols are not
described.)
If an error occurs
If the calculation result or the integer section in
the numerical value in the memory exceeds 10
digits or if a number is divided by zero (0), an
error occurs (“ERR” is displayed).
Calculation examples
Example
Operation
Display
(–24+2)÷4=–5.5
C•CE
24
2
4
–5.5
34+57=91
34
57
91.
45+57=102
45
102.
(The addend becomes a
constant.)
68
Ч
25=1700
68
25
1700.
68
Ч
40=2720
40
2720.
(The multiplicand becomes
a constant.)
200
Ч
10%=20
200
10
%
20.
9ч36=25%
9
36
%
25.
200+(200
Ч
10%)=220 200
10
%
220.
500–(500
Ч
20%)=400 500
20
%
400.
4
6
=(4
3
)
2
=4096
4
4096.
1/8=0.125
8
0.125
25
Ч
5=125
CM
25
5
M+
M
125.
–)84÷3=28
84
3
M–
M
28.
+)68+17=85
68
17
M+
M
85.
182
RM
M
182.
25–9=4
25
9
ǰȉ
4.
1234567890
×
145
1234567890
ERR
=179012344050
145
17.90123440
C•CE
17.90123440
(17.90123440
×
10
10
=179012344000)
ǰȉȉ
Editing or deleting entries – Telephone, Schedule, Memo –
Editing
1. Recall the entry to be edited.
2. Press
EDIT
. The cursor starts to flash.
• In Telephone mode press
ENTER
several
times to display each field (the address field
and so on).
3. Press
,
,
, or
to move the cursor to
the position to be edited.
4. Enter, insert, or delete characters (refer to
“Entering Characters”).
• To cancel editing, press
C•CE
.
5. Press
ENTER
several times (until “STORED!”
appears briefly) to finish editing and to store
the entry.
Deleting
1. Recall the entry to be deleted.
2. Press
DEL
.
• “DELETE?” is displayed.
• To cancel the deletion operation, press
C•CE
.
3. Press
ENTER
to delete the entry.
1. Registering a password and storing
secret entries
Up to 6 characters can be registered as the
password.
• One password is valid for Telephone, Schedule,
and Memo modes.
If the password is forgotten, you cannot delete the
password only. You have to delete all the memory
contents. (Perform steps 2 and 3 as described in
the section, “Using the Organizer for the First
Time”.) As a safeguard, make a written record of
the password.
Registering a password
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
to display “NAME?”, “SCHEDULE?”,
or “MEMO?”.
2. Press
SECRET
.
3. Enter the password (case sensitive), e.g. ABC.
4. Press
SECRET
to register it.
• The display returns to the screen in step 1
with the symbol “
”.
• If “ERROR!” appears briefly, a password has
already been registered. Enter the correct
password or delete the password and all the
memory contents.
5. Press
SECRET
SECRET
to turn Secret
function on. “
” disappears.
Storing secret entries
1. Enter characters in Telephone, Schedule, or
Memo mode when “
” is not displayed
(Secret function is on).
• When “
” is displayed, press
SECRET
SECRET
to turn Secret function on.
2. Press
SECRET
before pressing
ENTER
to
store. “
” appears.
3. Press
ENTER
to store a secret entry in the
memory.
• “STORED!” appears briefly, and the display
returns to the mode screen without “
”
(Secret function is on).
• You cannot display the secret entry until you
turn Secret function off.
2. Turning Secret function on and off
When Secret function is on, “
” is not
displayed.
• You can display, edit, or delete entries
except secret entries.
• You can enter new entries as secret or
non-secret.
When Secret function is off, “
” is
displayed.
• You can display, edit, or delete secret
entries only. (You cannot display non-
secret entries.)
• You cannot enter a new entry.
Turning Secret function off
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
and check that “
” is not displayed.
2. Press
SECRET
. “PASSWORD?” is displayed.
3. Enter the password and press
SECRET
.
• “
” is displayed and you can display
secret entries.
• If you enter an incorrect password,
“ERROR!” appears briefly. Follow the above
steps and enter the correct password.
• Even when Secret function is turned off, it
will be automatically turned on (“
” will
disappear):
A)when you press
GAME
,
CLOCK
, or
CALC/CONV
,
or B)after the power is turned off manually
or automatically.
Turning Secret function on
1. Press
TEL
(
TEL1
or
TEL2
),
SCHEDULE
, or
MEMO
and check that “
” is displayed.
2. Press
SECRET
.
The password is displayed. Memorize it again.
3. Press
SECRET
again.
“
” disappears and you cannot display
secret entries.
3. Changing the password
1. Turn Secret function off (“
” appears).
2. Press
SECRET
. The password is displayed.
3. Press
EDIT
.
The initial character of the password starts to
flash.
4. Enter, or edit characters and make a new
password.
5. Press
SECRET
. The new password is now
registered.
EL-6053/6810
English
Rear sheet
0
.
066
.
CAD USD
330
.
CAD USD
Game Mode
Press
GAME
to play the game “ALPHA ATTACK”.
For EL-6810 only: Each time you press
GAME
,
the display switches between “BLACKJACK” and
“ALPHA ATTACK”.
ALPHA ATTACK
Type in characters (A to Z, 0 to 9) displayed on
the 1st line to clear them. The game is divided
into 20 levels in speed.
1. Press
GAME
to
display the following
Game mode screen.
2. Enter the level
number (2 digits
from 01 to 20).
• 01: slow, 20: fast
3. Press
ENTER
to
start a game.
4. Press the same key
as the first character
at the left end of the 1st line. (In this case,
press keys in the order: E
→
Y
→
3
→
K
→
W.)
• Pressing the correct key in the correct order
deletes the character.
• When 12 characters are displayed in each
level, the game continues in the faster level
(up to 20).
• When no more characters can be displayed,
the game is over. The Game mode screen
with the level when the game is over is
displayed.
For EL-6810 only: BLACKJACK (Twenty-one)
Make your “hand” (the total of the numbers on
the cards) close to 21, without going over 21.
1. Press
GAME
to
display the following
Game mode screen.
2. Press
ENTER
to
start a game. The left
2 cards are dealt for you. (One is facing up and
one is facing down.)
3. Agree the left-displayed maximum bet (up to
10) or enter the fewer bet. Pressing
also
can bet to the maximum.
4. Press
SPACE
to
see your hand.
Each time you
press
SPACE
, a
new card is dealt.
• “J”, “Q”, and “K”
are counted as 10.
• “A” can be counted as 1 or 11.
• When first 2 cards are “A” and a face card
(“J”, “Q”, or “K”), your hand is
“BLACKJACK”.
5. Press
ENTER
to
stop being dealt and
hold your hand. The
dealer’s hand and
the results are
displayed.
• When you win,
your total flashes and your bet is doubled.
• When you win with “BLACKJACK”, your bet
is tripled.
6. Press
ENTER
and display the Game mode
screen.
• When you have no more chips to bet, the
game is over.
• To quit the game, press
C•CE
or any mode
key. Your chips are stored for the next time.
• To return your chips to 30, press
DEL
and
ENTER
on the Game mode screen.
ALPHA ATTACK
01
Level
EY3KW
01
J28 32K4
20 19
20 20
Your chips
Your bet
The dealer’s
total
Your total
CAPACITY
6254
PASSWORD?
SHARP CORPORATION
0
.
EURO USD
Fig. 1
BLACKJACK
30
Your chips
J28 4
10 20
Your chips
Your bet
The dealer’s
hand
Your hand
EL-6053/6810,E.E65
3/6/2000, 3:35 PM
2