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Seeing scores – Franklin Webster's Spelling Corrector NC-10 User Manual

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Product Information

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Seeing Scores

Model NC-10
• 80,000 words with SpellBlaster II

spelling correction

• 2 games, Hangman and Anagrams, with scoring

• Confusables

• MatchMaker

and crossword solver

keys • 2-minute automatic shutoff • Context-sensitive

help with automatic scrolling

• self-demonstration • screen contrast adjustment

• 12 function keys • LCD : 1 x 16 characters
• ROM: 1 megabit • RAM: 2 kilobytes • CPU: 65C02
• Battery: 1 CR2016 3-volt lithium
• Size: 6.8 x 10.6 x 0.8 cm. • Weight: 1.9 oz.

Product Care and Customer Service
To clean

Webster’s Spelling Corrector, spray a mild glass

cleaner onto a cloth and wipe its surface. Don’t spray liquids
directly onto the unit.

Don’t use or store your unit in extreme or prolonged heat,

cold, humidity, or other adverse conditions.

If you have a problem with your unit, refer to the limited

warranty. If you purchased your unit outside the United
States, contact the place of purchase to obtain warranty or
repair information.

Copyrights, Trademarks, Patents, and ISBN
© 1993 Franklin Electronic Publishers, Inc.

Mt. Holly, N.J. 08060 USA. All rights reserved.
Confusables, MatchMaker, and SpellBlaster II are
trademarks of Franklin.
U.S. PATENTS; 4, 490,811; 4,830,618; 4,891,775;
5,113,340 EURO. PAT. 0 136 379 PAT. PEND.
ISBN 1-56712-010-5

While playing Hangman or Anagrams,
you can see how many rounds that you’ve
played and how many that you’ve won.

1. At a Hangman or Anagrams game

screen, press .

2. Press ENTER to return to the game.

Played rounds (total) Correct rounds
(wins)

Remember,

P

equals the

consecutive rounds that
you’ve played.

C

equals the

rounds that you’ve won.

To win a Hangman round, you must
type all the letters of the mystery word.
To win an Anagrams round, you must
enter all the anagrams of a root word.

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