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Math smash derby s, Four on the floor t – Fisher-Price PHYSICAL LEARNING ARCADE SYSTEM T6348 User Manual

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Off Ramps

• Keep traveling down the road and go all

the way around the road or head onto
an off-ramp for other fun games and
activities. Simply bear to the side of
the road as you see one approaching.

Hint: If you miss your ramp, you can
pedal in reverse to back up.

Math

Smash

Derby

S

Ram into other cars

to collect points.

• Use the joystick to drive your car.

• Crash into other cars to collect points.

• Collect enough points before time runs

out to move to the next round.

• Look out for added obstacles in

every level!

• When you’re fi nished with this activity,

press the exit button

to return to

the road. Pedal to the next activity.

Time

Score

Off Ramps

Four on

the Floor

t

Test your engine’s speed!

• Use the joystick and handlebar buttons

to choose the engine you’d like to
test out.

Test your engine’s speed!

• Pedal to “rev” the engine. As you pedal

faster or slower, the needle on the tach
moves up and down.

• Try to match the target number. For

example, “rev” the engine to 80!

• Be careful so that you don’t “rev”

the engine to the red zone or
you’ll overheat.

• When you’re fi nished with this activity,

press the exit button

to return to

the road. Pedal to the next activity.

Tach

Target Number