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Audio Damage Panstation User Manual

Page 12

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Sine – a sinusoidal wave which rises and falls smoothly with no corners or sudden jumps. Use the
Sine shape to create basic back-and-forth panning effects or smooth tremolo.

Duo Sine – a combination of two sinusoidal waves of different frequencies, one faster than the other.
Like the Sine wave, this shape moves the sound back and forth smoothly but gives it an extra wobble
as it approaches either side.

Tri Sine – similar to the Duo Sine shape, but the extra wobble is faster.

Triangle – a wave which moves up and down in straight lines, rising at the same speed that it falls.
The audible difference between the Triangle wave and the Sine wave, when used for panning, is that
the Triangle wave makes the sound change direction immediately when it reaches either side;
whereas the Sine wave makes the sound seem to slow down as it approaches either side, pausing
briefly before it moves back in the opposite direction.

Steps – a wave with a series of flat lines, like a small staircase.
Use the Steps wave to make the sound jump through a series of
fixed positions in there stereo field. The Steps wave is also
useful for creating twitchy-sounding tremolo effects.

Ramp -> – a linear wave which makes the sound move from
left to right smoothly, then jump back to the far left. Note that
the Offset parameter must be set to 180 for this wave to have
that effect.

Ramp <- – just like Ramp -> but the sound moves smoothly
from right to left and jumps back to the far right.

Wide Square – a simple square wave which makes the sound
jump from one side to the other when used for panning, or gates
the sound on and off when used for tremolo.

Square – similar to the Wide Square setting, but with an extra
flat spot in the middle so that the sound seems to jump from the
center of the stereo field to one side and back, then jump from
the center to the other side and back.